Cyberpunk Life – Changelog
Publié le : 03/06/2024
Here are all the changelogs for the incremental game Cyberpunk Life.
Current version is 0.72.
The game is available here: https://gameplaya.fr/CyberpunkLife/
Cyberpunk Life – Beta 0.72 : (live: 25 september 2024)
- Debug big numbers causing lag/freezes in late game
- Added option: show only one money currency (no A, B, C, D conversions)
- Added option: force desktop view
- Added option: scientific notation with superscript exponent
- More portraits
- More meta shop items
- Messages can be clicked to open the related tab
- Corrected mobile display of Work and Skills tabs
- Debug datacard merge on itself
- Datacards are kept after meta reincarnation
- Debug Meta shop
- Changed clinic prices evolution per level
- Corrected calculation for multiple level ups on one tick for jobs & skills
- Added Tutorial screens and option to disable them
- Added shop item allowing auto activations in Org tab
- Debug enemy HP bar during hacking
- Debug Org tab upgrades not unlocking after buying several (x10 or x100) organization elements
- Changed skill relaxation effect calculation
- Various debugs
Cyberpunk Life – Beta 0.71 : (live: 8 september 2024)
- Datacards debug & added explanations
- Better chances at looting data cards
- Added arrow buttons (or keyboard use) to change tabs
- Debug « Jobs unlocked at birth » shop item
- Added new portraits, and changed the conditions for unlock
- Changed economy (max levels jobs & skill slightly decreased after level > max level)
- Changed some stats on hacking servers
- Changed or added info box texts
- Debug meta reincarnation
- Added a way to update the game without erasing saves from old versions (there will probably be save wipes in the future when updates include major changes and new systems, though)
- Various other debugs & small QoL changes
Cyberpunk Life – Beta 0.7 : (live: 24 July 2024)
- Added Meta tab & mechanics
- Lots of economy tuning and debug on everything (one major change being: Max levels on Skills and Jobs add usual XP bonus only while level < max level, and a smaller XP bonus after)
- Time goes faster
- Added Export/import game save function
- Added Cards Collection panel
- Added Statistics panel
- Added auto job & auto skill that can be set per item
- New Org upgrades system
- Mobile version fixed header
- Added anti blink system on progress bar (on fast level ups)
- Added menu to buy 1, 10, 100 of clinic items
- Debug pill bonus on mobile
- Corrected text bubbles on mobile
- Life expectancy hidden on first life
- Debug speed up time on inactive tab becoming active while in pause
- Debug data cards
- More UI colors
Cyberpunk Life – Beta 0.65 : (live: 13 June 2024)
- Fixed org economy + debug
- Debug requirements shown in store
- Bigger scratches on scratchcards before upgrades
- Changed store graphics and added conversation texts
- Confirmation window before save delete
- Condition for unlocking story element is visible after unlock
- Time multiplier slider (only for debug, but will be added in the late game in a next update)
- Changed save system
- Debug hacking minigame + added clusters
- Motherboards and body modifications unlockable
- Pills are more powerful and last longer
- Net tab is unlock later in the game
- Home / Gear show adjusted price
Cyberpunk Life – Beta 0.6 : (live: 27 May 2024)
- Added a story panel
- Added pill subscription system
- Lots of new unlockable objects in the store
- Completed (almost) the mobile version
- The speed up time (after inactive tab) is faster
- Description of body modifications effect
- Relaxation bonus affects itself
- Added info (days to next level) & debug tooltips on tabs Work and Skill
- Added a autoscratch upgrade on scratchcards
- Added planner (auto select jobs & skills) upgrade
- Changed « Org » economy & debug
- Various debug
Cyberpunk Life – Beta 0.5 : (live: 26 April 2024)
- Added a mobile version (but it still has some bugs)
- Added a system to speed up time, to catch up missing time when the game tab has been inactive.
- Added the Net and data tabs.
- Added a link to this Discord server in the options
- Lots of debug on the Org tab (and other tabs)
- Major changes on the economy and the speed of the game, but there is still a lot of work to do about the 2nd half of the game